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Project ETNA development plan:

  • Procedurally generated worlds.
    • Configurable world generator.
    • Many different biomes.

  • Create your own avatar.
    • Explore the base.
    • Talk with the crew.
    • Personally lead base defence missions.

  • Alien infiltration mechanics.
    • The aliens will infiltrate the government, which will impact on funding.
    • The aliens will infiltrate the military, which will allow them to invade without resistance.
    • They will send rescue parties to crashed UFOs.
    • They will hunt down your base.

  • Modern interface.
    • Scrollwheel and middle mouse button.
    • Configurable hotkey support.
    • Supports any resolution.

  • Interesting plot.
    • Interact with your funding organisation.
    • Plenty of stuff to read.
    • Soldiers will talk during missions.

  • Less micromanagement.
    • Custom loadouts.
    • No transferring items between base and dropship.
    • No base design exploits.
    • Improved pathfinding.

  • Espionage feature.
    • Explore the cities.
    • Steal alien documents.
    • Assasinate and abduct enemy agents.

  • Expanded terror missions.
    • Hundreds of civilians.
    • Police will assist you.

  • Simple physics engine.
    • Collapse buildings and stuff.
    • No floating floors.
    • Fun explosions.

  • Scary music and sounds.

  • Nice art.
    • Okay I'm still working on that bit. But it'll be there, I swear.